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author | bonmas14 <bonmas14@gmail.com> | 2023-10-26 14:17:12 +0300 |
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committer | bonmas14 <bonmas14@gmail.com> | 2023-10-26 14:17:12 +0300 |
commit | 0ee008ae77fb76cbe9fe151cc6c4bc9f89cb98a5 (patch) | |
tree | 3bd7d0169f38e38c53f16bba244381d5f348d0f3 /AudioTester | |
parent | 91d37e2f17ca0e3d9f122c54268356edb1fd2978 (diff) | |
download | RayRoom-0ee008ae77fb76cbe9fe151cc6c4bc9f89cb98a5.tar.gz RayRoom-0ee008ae77fb76cbe9fe151cc6c4bc9f89cb98a5.zip |
- code cleanup and settings change
Diffstat (limited to 'AudioTester')
-rw-r--r-- | AudioTester/Core/RenderStreamer.cs | 12 | ||||
-rw-r--r-- | AudioTester/Program.cs | 26 | ||||
-rw-r--r-- | AudioTester/RayRoomSettings.cs | 8 |
3 files changed, 23 insertions, 23 deletions
diff --git a/AudioTester/Core/RenderStreamer.cs b/AudioTester/Core/RenderStreamer.cs index 85f76a5..c7d2595 100644 --- a/AudioTester/Core/RenderStreamer.cs +++ b/AudioTester/Core/RenderStreamer.cs @@ -1,6 +1,4 @@ -using NAudio.Codecs; -using NAudio.Wave; -using NAudio.Wave.SampleProviders; +using NAudio.Wave; namespace AudioTester.Core { @@ -22,16 +20,16 @@ namespace AudioTester.Core sample = 0; streamReader = new AudioFileReader(@"Resources\test.wav"); - + provider = streamReader.ToSampleProvider(); } public int Read(float[] buffer, int offset, int count) { - int length = provider.Read(buffer, offset, count); - + int length = provider.Read(buffer, offset, count); + Console.WriteLine("i: {0}; o:{1}", count, length); - + if (length < count) { streamReader.Position = 0; diff --git a/AudioTester/Program.cs b/AudioTester/Program.cs index 14212af..95d6049 100644 --- a/AudioTester/Program.cs +++ b/AudioTester/Program.cs @@ -9,35 +9,39 @@ namespace AudioTester { internal class Program { + private const int width = 1280; + private const int height = 720; + private const float scale = 100; #pragma warning disable CA1416 // Проверка совместимости платформы static void Main(string[] args) { - AudioSimulator a = new AudioSimulator(); + AudioSimulator a = new AudioSimulator(new Settings(44100, 5, 330)); - var array = a.Simulate(Vector2.Zero, 360); - var bitmap = new Bitmap(2000, 2000); + var array = a.Simulate(Vector2.Zero, 3600); + var bitmap = new Bitmap(width, height); - Matrix2x2 mat = new Matrix2x2(Vector2.UnitX * 100f, Vector2.UnitY * -100f); + Matrix2x2 mat = new(Vector2.UnitX * scale, Vector2.UnitY * -scale); - Pen background = new Pen(Color.FromArgb(5, Color.White), 4); - Pen foreground = new Pen(Color.FromArgb(25, Color.White), 1); + Pen foreground = new(Color.FromArgb(20, Color.White), 1); using (Graphics g = Graphics.FromImage(bitmap)) { g.Clear(Color.Black); + Vector2 offset = new(width / 2, height / 2); for (int i = 0; i < array.Length; i++) { - g.DrawLine(background, (array[i].a * mat + new Vector2(1000, 1000)).GetPoint(), (array[i].b * mat + new Vector2(1000, 1000)).GetPoint()); - g.DrawLine(foreground, (array[i].a * mat + new Vector2(1000, 1000)).GetPoint(), (array[i].b * mat + new Vector2(1000, 1000)).GetPoint()); + g.DrawLine(foreground, + (array[i].a * mat + offset).GetPoint(), + (array[i].b * mat + offset).GetPoint()); } } - bitmap.Save("bitmap.bmp"); + bitmap.Save($"bitmap.png"); #pragma warning restore CA1416 // Проверка совместимости платформы return; var device = new RenderStreamer(); - + using (var wo = new WasapiOut(NAudio.CoreAudioApi.AudioClientShareMode.Shared, 150)) { wo.Init(device); @@ -46,7 +50,7 @@ namespace AudioTester while (wo.PlaybackState == PlaybackState.Playing) { Thread.Sleep(100); - + if (Console.KeyAvailable) wo.Stop(); } diff --git a/AudioTester/RayRoomSettings.cs b/AudioTester/RayRoomSettings.cs index c469279..8b05bcd 100644 --- a/AudioTester/RayRoomSettings.cs +++ b/AudioTester/RayRoomSettings.cs @@ -7,11 +7,9 @@ namespace AudioTester { public static Settings GetSettingsFromWaveFromat(WaveFormat format, Settings baseSettings) { - return new Settings(format.SampleRate, - baseSettings.maxRayReflections, - baseSettings.maxDiffusionRays, - baseSettings.fadeFactorPerMeter, - baseSettings.speedOfSoundMetersPerSec); + return new Settings(format.SampleRate, + baseSettings.maxRayReflections, + baseSettings.speedOfSound); } } } |