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author | bonmas14 <bonmas14@gmail.com> | 2023-10-24 21:27:16 +0300 |
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committer | GitHub <noreply@github.com> | 2023-10-24 21:27:16 +0300 |
commit | 610721d15e20197d381d371443247aa2dadf6af4 (patch) | |
tree | 51a6eb71d593a748fb65ca9365503a9bb740a17c /README.md | |
parent | bb22f05857bf5358343de294e98a655370e327aa (diff) | |
download | RayRoom-610721d15e20197d381d371443247aa2dadf6af4.tar.gz RayRoom-610721d15e20197d381d371443247aa2dadf6af4.zip |
Update README.md
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 12 |
1 files changed, 11 insertions, 1 deletions
@@ -1 +1,11 @@ -# RayRoom
\ No newline at end of file +# RayRoom +**_Ray tracing the sound_** + +The purpose of this project is to make simple 2D reverb effect with ray tracing technique. + +Goals: ++ Realtime audio processing ++ Work on average machine ++ Obstacles types and configuration of them ++ Proper work with audio sources ++ Low memory cost (small buffers) |