From cdda4c4182c9ee068567529715e4a5c68a8efb58 Mon Sep 17 00:00:00 2001 From: bonmas14 Date: Sat, 20 Sep 2025 22:28:15 +0300 Subject: Init commit v1.0 --- .../models/models_orthographic_projection.c | 102 +++++++++++++++++++++ 1 file changed, 102 insertions(+) create mode 100644 deps/raylib/examples/models/models_orthographic_projection.c (limited to 'deps/raylib/examples/models/models_orthographic_projection.c') diff --git a/deps/raylib/examples/models/models_orthographic_projection.c b/deps/raylib/examples/models/models_orthographic_projection.c new file mode 100644 index 0000000..b0f7441 --- /dev/null +++ b/deps/raylib/examples/models/models_orthographic_projection.c @@ -0,0 +1,102 @@ +/******************************************************************************************* +* +* raylib [models] example - Show the difference between perspective and orthographic projection +* +* Example originally created with raylib 2.0, last time updated with raylib 3.7 +* +* Example contributed by Max Danielsson (@autious) and reviewed by Ramon Santamaria (@raysan5) +* +* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, +* BSD-like license that allows static linking with closed source software +* +* Copyright (c) 2018-2024 Max Danielsson (@autious) and Ramon Santamaria (@raysan5) +* +********************************************************************************************/ + +#include "raylib.h" + +#define FOVY_PERSPECTIVE 45.0f +#define WIDTH_ORTHOGRAPHIC 10.0f + +//------------------------------------------------------------------------------------ +// Program main entry point +//------------------------------------------------------------------------------------ +int main(void) +{ + // Initialization + //-------------------------------------------------------------------------------------- + const int screenWidth = 800; + const int screenHeight = 450; + + InitWindow(screenWidth, screenHeight, "raylib [models] example - geometric shapes"); + + // Define the camera to look into our 3d world + Camera camera = { { 0.0f, 10.0f, 10.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, FOVY_PERSPECTIVE, CAMERA_PERSPECTIVE }; + + SetTargetFPS(60); // Set our game to run at 60 frames-per-second + //-------------------------------------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + // Update + //---------------------------------------------------------------------------------- + if (IsKeyPressed(KEY_SPACE)) + { + if (camera.projection == CAMERA_PERSPECTIVE) + { + camera.fovy = WIDTH_ORTHOGRAPHIC; + camera.projection = CAMERA_ORTHOGRAPHIC; + } + else + { + camera.fovy = FOVY_PERSPECTIVE; + camera.projection = CAMERA_PERSPECTIVE; + } + } + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + BeginMode3D(camera); + + DrawCube((Vector3){-4.0f, 0.0f, 2.0f}, 2.0f, 5.0f, 2.0f, RED); + DrawCubeWires((Vector3){-4.0f, 0.0f, 2.0f}, 2.0f, 5.0f, 2.0f, GOLD); + DrawCubeWires((Vector3){-4.0f, 0.0f, -2.0f}, 3.0f, 6.0f, 2.0f, MAROON); + + DrawSphere((Vector3){-1.0f, 0.0f, -2.0f}, 1.0f, GREEN); + DrawSphereWires((Vector3){1.0f, 0.0f, 2.0f}, 2.0f, 16, 16, LIME); + + DrawCylinder((Vector3){4.0f, 0.0f, -2.0f}, 1.0f, 2.0f, 3.0f, 4, SKYBLUE); + DrawCylinderWires((Vector3){4.0f, 0.0f, -2.0f}, 1.0f, 2.0f, 3.0f, 4, DARKBLUE); + DrawCylinderWires((Vector3){4.5f, -1.0f, 2.0f}, 1.0f, 1.0f, 2.0f, 6, BROWN); + + DrawCylinder((Vector3){1.0f, 0.0f, -4.0f}, 0.0f, 1.5f, 3.0f, 8, GOLD); + DrawCylinderWires((Vector3){1.0f, 0.0f, -4.0f}, 0.0f, 1.5f, 3.0f, 8, PINK); + + DrawGrid(10, 1.0f); // Draw a grid + + EndMode3D(); + + DrawText("Press Spacebar to switch camera type", 10, GetScreenHeight() - 30, 20, DARKGRAY); + + if (camera.projection == CAMERA_ORTHOGRAPHIC) DrawText("ORTHOGRAPHIC", 10, 40, 20, BLACK); + else if (camera.projection == CAMERA_PERSPECTIVE) DrawText("PERSPECTIVE", 10, 40, 20, BLACK); + + DrawFPS(10, 10); + + EndDrawing(); + //---------------------------------------------------------------------------------- + } + + // De-Initialization + //-------------------------------------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +} -- cgit v1.2.3-70-g09d2