From cdda4c4182c9ee068567529715e4a5c68a8efb58 Mon Sep 17 00:00:00 2001 From: bonmas14 Date: Sat, 20 Sep 2025 22:28:15 +0300 Subject: Init commit v1.0 --- .../models/resources/shaders/glsl330/skybox.vs | 24 ++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 deps/raylib/examples/models/resources/shaders/glsl330/skybox.vs (limited to 'deps/raylib/examples/models/resources/shaders/glsl330/skybox.vs') diff --git a/deps/raylib/examples/models/resources/shaders/glsl330/skybox.vs b/deps/raylib/examples/models/resources/shaders/glsl330/skybox.vs new file mode 100644 index 0000000..f41d469 --- /dev/null +++ b/deps/raylib/examples/models/resources/shaders/glsl330/skybox.vs @@ -0,0 +1,24 @@ +#version 330 + +// Input vertex attributes +in vec3 vertexPosition; + +// Input uniform values +uniform mat4 matProjection; +uniform mat4 matView; + +// Output vertex attributes (to fragment shader) +out vec3 fragPosition; + +void main() +{ + // Calculate fragment position based on model transformations + fragPosition = vertexPosition; + + // Remove translation from the view matrix + mat4 rotView = mat4(mat3(matView)); + vec4 clipPos = matProjection*rotView*vec4(vertexPosition, 1.0); + + // Calculate final vertex position + gl_Position = clipPos; +} -- cgit v1.2.3-70-g09d2