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author | bonmas14 <bonmas14@gmail.com> | 2025-09-20 22:28:15 +0300 |
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committer | bonmas14 <bonmas14@gmail.com> | 2025-09-20 22:28:15 +0300 |
commit | cdda4c4182c9ee068567529715e4a5c68a8efb58 (patch) | |
tree | 38a63f62a64018a2d35fc33354f8589fd33b7514 /deps/raylib/CONTRIBUTING.md | |
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diff --git a/deps/raylib/CONTRIBUTING.md b/deps/raylib/CONTRIBUTING.md new file mode 100644 index 0000000..d70617c --- /dev/null +++ b/deps/raylib/CONTRIBUTING.md @@ -0,0 +1,76 @@ +## Contributing to raylib + +Hello contributors! Welcome to raylib! + +Do you enjoy raylib and want to contribute? Nice! You can help with the following points: + +- `C programming` - Can you write/review/test/improve the code? +- `Documentation/Tutorials/Example` - Can you write some tutorials/examples? +- `Porting to other platforms` - Can you port/adapt/compile raylib on other systems? +- `Web Development` - Can you help [with the website](https://github.com/raysan5/raylib.com)? +- `Testing` - Can you find some bugs in raylib? + +This document contains a set of guidelines to contribute to the project. These are mostly guidelines, not rules. +Use your best judgment, and feel free to propose changes to this document in a pull request. + +### raylib philosophy + + - raylib is a tool to **ENJOY** videogames programming, every function in raylib is designed as a mini-tutorial on itself. + - raylib is **SIMPLE** and **EASY-TO-USE**, I tried to keep it compact with a small set of functions, if a function is too complex, better not including it. + - raylib is open source and free; educators and institutions can use this tool to **TEACH** videogames programming completely for free. + - raylib is collaborative; contribution of tutorials / code examples / bug fixes / code comments are highly appreciated. + - raylib's license (and its external libs respective licenses) allow using raylib on commercial projects. + +### Some interesting reads to start with + + - [raylib history](HISTORY.md) + - [raylib architecture](https://github.com/raysan5/raylib/wiki/raylib-architecture) + - [raylib license](LICENSE) + - [raylib roadmap](ROADMAP.md) + +[raylib Wiki](https://github.com/raysan5/raylib/wiki) contains some information about the library and is open to anyone to edit. +Feel free to review it if required, just take care not to break something. + +### raylib C coding conventions + +Despite being written in C, raylib does not follow the standard Hungarian notation for C, +it [follows Pascal-case/camel-case notation](https://github.com/raysan5/raylib/wiki/raylib-coding-conventions), +more common in C# language. All code formatting decisions have been carefully taken +to make it easier for students/users to read, write and understand code. + +Source code is extensively commented for that purpose, raylib primary learning method is: + + > `Learn by reading code and examples` + +For detailed information on building raylib and examples, please check [raylib Wiki](https://github.com/raysan5/raylib/wiki). + +### Opening new Issues + +To open new issues for raylib (bug, enhancement, discussion...), just try to follow these rules: + + - Make sure the issue has not already been reported before by searching on GitHub under Issues. + - If you're unable to find an open issue addressing the problem, open a new one. Be sure to include a + title and clear description, as much relevant information as possible, and a code sample demonstrating the unexpected behavior. + - If applicable, attach some screenshot of the issue and a .zip file with the code sample and required resources. + - On issue description, add a brackets tag about the raylib module that relates to this issue. + If don't know which module, just report the issue, I will review it. + - You can check other issues to see how is being done! + +### Sending a Pull-Request + + - Make sure the PR description clearly describes the problem and solution. Include the relevant issue number if applicable. + - Don't send big pull requests (lots of changelists), they are difficult to review. It's better to send small pull requests, one at a time. + - Verify that changes don't break the build (at least on Windows platform). The more platforms where you can test it, the better, but don't worry + if you cannot test all the platforms. + +### Contact information + +If you have any doubt, don't hesitate to [contact me](mailto:ray@raylib.com)!. +You can write me a direct mail but you can also contact me on the following networks: + + - [raylib Discord](https://discord.gg/raylib) - A direct communication channel for project discussions. + - [raylib twitter](https://twitter.com/raysan5) - My personal twitter account, I usually post about raylib, you can send me PMs. + - [raylib reddit](https://www.reddit.com/r/raylib/) - A good place for discussions or to ask for help. + - [raylib web](http://www.raylib.com/) - On top-right corner there is a bunch of networks where you can find me. + +Thank you very much for your time! :) |