diff options
Diffstat (limited to 'deps/raylib/examples/models/resources/shaders/glsl330/cubemap.vs')
-rw-r--r-- | deps/raylib/examples/models/resources/shaders/glsl330/cubemap.vs | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/deps/raylib/examples/models/resources/shaders/glsl330/cubemap.vs b/deps/raylib/examples/models/resources/shaders/glsl330/cubemap.vs new file mode 100644 index 0000000..d71f808 --- /dev/null +++ b/deps/raylib/examples/models/resources/shaders/glsl330/cubemap.vs @@ -0,0 +1,20 @@ +#version 330 + +// Input vertex attributes +in vec3 vertexPosition; + +// Input uniform values +uniform mat4 matProjection; +uniform mat4 matView; + +// Output vertex attributes (to fragment shader) +out vec3 fragPosition; + +void main() +{ + // Calculate fragment position based on model transformations + fragPosition = vertexPosition; + + // Calculate final vertex position + gl_Position = matProjection*matView*vec4(vertexPosition, 1.0); +} |