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+cmake_minimum_required(VERSION 3.11) # FetchContent is available in 3.11+
+project(example)
+
+# Generate compile_commands.json
+set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
+
+# Dependencies
+set(RAYLIB_VERSION 5.5)
+find_package(raylib ${RAYLIB_VERSION} QUIET) # QUIET or REQUIRED
+if (NOT raylib_FOUND) # If there's none, fetch and build raylib
+ include(FetchContent)
+ FetchContent_Declare(
+ raylib
+ DOWNLOAD_EXTRACT_TIMESTAMP OFF
+ URL https://github.com/raysan5/raylib/archive/refs/tags/${RAYLIB_VERSION}.tar.gz
+ )
+ FetchContent_GetProperties(raylib)
+ if (NOT raylib_POPULATED) # Have we downloaded raylib yet?
+ set(FETCHCONTENT_QUIET NO)
+ FetchContent_MakeAvailable(raylib)
+ set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) # don't build the supplied examples
+ endif()
+endif()
+
+# Our Project
+
+add_executable(${PROJECT_NAME} core_basic_window.c)
+#set(raylib_VERBOSE 1)
+target_link_libraries(${PROJECT_NAME} raylib)
+
+# Web Configurations
+if (${PLATFORM} STREQUAL "Web")
+ set_target_properties(${PROJECT_NAME} PROPERTIES SUFFIX ".html") # Tell Emscripten to build an example.html file.
+ set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s ASYNCIFY -s GL_ENABLE_GET_PROC_ADDRESS=1")
+endif()
+
+# Checks if OSX and links appropriate frameworks (Only required on MacOS)
+if (APPLE)
+ target_link_libraries(${PROJECT_NAME} "-framework IOKit")
+ target_link_libraries(${PROJECT_NAME} "-framework Cocoa")
+ target_link_libraries(${PROJECT_NAME} "-framework OpenGL")
+endif()