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diff --git a/deps/raylib/projects/CodeBlocks/README.md b/deps/raylib/projects/CodeBlocks/README.md new file mode 100644 index 0000000..49767d7 --- /dev/null +++ b/deps/raylib/projects/CodeBlocks/README.md @@ -0,0 +1,22 @@ +# raylib template for Code::Blocks + +1. Install raylib. + +On Windows you should install the **Windows Installer (with MinGW compiler)** package. +On other platforms you can install however you like following the instructions in the wiki. + + * https://github.com/raysan5/raylib/releases/download/4.2.0/raylib_installer_v420.mingw.exe + * https://github.com/raysan5/raylib/wiki/Working-on-GNU-Linux + * https://github.com/raysan5/raylib/wiki/Working-on-macOS + +2. Install and run Code::Blocks. + +3. **Windows only**: Select `Settings` `Compiler` `Toolchain executables`. +Change `Compiler's installation directory` to `C:\raylib\MingGW`. Do *not* press auto-detect. +There is a screenshot below showing how it should look. Press `OK`. + +4. Select `File` `Open` and open the `core_basic_windows.cbp` file. + + + +For an example with resources, see https://github.com/electronstudio/raylib-game-template-codeblocks
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