diff options
author | bonmas14 <bonmas14@gmail.com> | 2025-09-20 22:28:15 +0300 |
---|---|---|
committer | bonmas14 <bonmas14@gmail.com> | 2025-09-20 22:28:15 +0300 |
commit | cdda4c4182c9ee068567529715e4a5c68a8efb58 (patch) | |
tree | 38a63f62a64018a2d35fc33354f8589fd33b7514 /deps/raylib/examples/build.zig | |
download | c_wizard-cdda4c4182c9ee068567529715e4a5c68a8efb58.tar.gz c_wizard-cdda4c4182c9ee068567529715e4a5c68a8efb58.zip |
Init commit v1.0
Diffstat (limited to 'deps/raylib/examples/build.zig')
-rw-r--r-- | deps/raylib/examples/build.zig | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/deps/raylib/examples/build.zig b/deps/raylib/examples/build.zig new file mode 100644 index 0000000..df0cdf8 --- /dev/null +++ b/deps/raylib/examples/build.zig @@ -0,0 +1,110 @@ +const std = @import("std"); +const builtin = @import("builtin"); + +// This has been tested to work with zig 0.12.0 +fn add_module(comptime module: []const u8, b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode) !*std.Build.Step { + if (target.result.os.tag == .emscripten) { + @panic("Emscripten building via Zig unsupported"); + } + + const all = b.step(module, "All " ++ module ++ " examples"); + var dir = try std.fs.cwd().openDir(module, .{ .iterate = true }); + defer if (comptime builtin.zig_version.minor >= 12) dir.close(); + + var iter = dir.iterate(); + while (try iter.next()) |entry| { + if (entry.kind != .file) continue; + const extension_idx = std.mem.lastIndexOf(u8, entry.name, ".c") orelse continue; + const name = entry.name[0..extension_idx]; + const path = try std.fs.path.join(b.allocator, &.{ module, entry.name }); + + // zig's mingw headers do not include pthread.h + if (std.mem.eql(u8, "core_loading_thread", name) and target.result.os.tag == .windows) continue; + + const exe = b.addExecutable(.{ + .name = name, + .target = target, + .optimize = optimize, + }); + exe.addCSourceFile(.{ .file = b.path(path), .flags = &.{} }); + exe.linkLibC(); + exe.addObjectFile(switch (target.result.os.tag) { + .windows => b.path("../zig-out/lib/raylib.lib"), + .linux => b.path("../zig-out/lib/libraylib.a"), + .macos => b.path("../zig-out/lib/libraylib.a"), + .emscripten => b.path("../zig-out/lib/libraylib.a"), + else => @panic("Unsupported OS"), + }); + + exe.addIncludePath(b.path("../src")); + exe.addIncludePath(b.path("../src/external")); + exe.addIncludePath(b.path("../src/external/glfw/include")); + + switch (target.result.os.tag) { + .windows => { + exe.linkSystemLibrary("winmm"); + exe.linkSystemLibrary("gdi32"); + exe.linkSystemLibrary("opengl32"); + + exe.defineCMacro("PLATFORM_DESKTOP", null); + }, + .linux => { + exe.linkSystemLibrary("GL"); + exe.linkSystemLibrary("rt"); + exe.linkSystemLibrary("dl"); + exe.linkSystemLibrary("m"); + exe.linkSystemLibrary("X11"); + + exe.defineCMacro("PLATFORM_DESKTOP", null); + }, + .macos => { + exe.linkFramework("Foundation"); + exe.linkFramework("Cocoa"); + exe.linkFramework("OpenGL"); + exe.linkFramework("CoreAudio"); + exe.linkFramework("CoreVideo"); + exe.linkFramework("IOKit"); + + exe.defineCMacro("PLATFORM_DESKTOP", null); + }, + else => { + @panic("Unsupported OS"); + }, + } + + const install_cmd = b.addInstallArtifact(exe, .{}); + + const run_cmd = b.addRunArtifact(exe); + run_cmd.cwd = b.path(module); + run_cmd.step.dependOn(&install_cmd.step); + + const run_step = b.step(name, name); + run_step.dependOn(&run_cmd.step); + + all.dependOn(&install_cmd.step); + } + return all; +} + +pub fn build(b: *std.Build) !void { + // Standard target options allows the person running `zig build` to choose + // what target to build for. Here we do not override the defaults, which + // means any target is allowed, and the default is native. Other options + // for restricting supported target set are available. + const target = b.standardTargetOptions(.{}); + // Standard optimization options allow the person running `zig build` to select + // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not + // set a preferred release mode, allowing the user to decide how to optimize. + const optimize = b.standardOptimizeOption(.{}); + + const all = b.getInstallStep(); + + all.dependOn(try add_module("audio", b, target, optimize)); + all.dependOn(try add_module("core", b, target, optimize)); + all.dependOn(try add_module("models", b, target, optimize)); + all.dependOn(try add_module("others", b, target, optimize)); + all.dependOn(try add_module("shaders", b, target, optimize)); + all.dependOn(try add_module("shapes", b, target, optimize)); + all.dependOn(try add_module("text", b, target, optimize)); + all.dependOn(try add_module("textures", b, target, optimize)); +} |