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-rw-r--r--deps/raylib/examples/build.zig110
1 files changed, 110 insertions, 0 deletions
diff --git a/deps/raylib/examples/build.zig b/deps/raylib/examples/build.zig
new file mode 100644
index 0000000..df0cdf8
--- /dev/null
+++ b/deps/raylib/examples/build.zig
@@ -0,0 +1,110 @@
+const std = @import("std");
+const builtin = @import("builtin");
+
+// This has been tested to work with zig 0.12.0
+fn add_module(comptime module: []const u8, b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode) !*std.Build.Step {
+ if (target.result.os.tag == .emscripten) {
+ @panic("Emscripten building via Zig unsupported");
+ }
+
+ const all = b.step(module, "All " ++ module ++ " examples");
+ var dir = try std.fs.cwd().openDir(module, .{ .iterate = true });
+ defer if (comptime builtin.zig_version.minor >= 12) dir.close();
+
+ var iter = dir.iterate();
+ while (try iter.next()) |entry| {
+ if (entry.kind != .file) continue;
+ const extension_idx = std.mem.lastIndexOf(u8, entry.name, ".c") orelse continue;
+ const name = entry.name[0..extension_idx];
+ const path = try std.fs.path.join(b.allocator, &.{ module, entry.name });
+
+ // zig's mingw headers do not include pthread.h
+ if (std.mem.eql(u8, "core_loading_thread", name) and target.result.os.tag == .windows) continue;
+
+ const exe = b.addExecutable(.{
+ .name = name,
+ .target = target,
+ .optimize = optimize,
+ });
+ exe.addCSourceFile(.{ .file = b.path(path), .flags = &.{} });
+ exe.linkLibC();
+ exe.addObjectFile(switch (target.result.os.tag) {
+ .windows => b.path("../zig-out/lib/raylib.lib"),
+ .linux => b.path("../zig-out/lib/libraylib.a"),
+ .macos => b.path("../zig-out/lib/libraylib.a"),
+ .emscripten => b.path("../zig-out/lib/libraylib.a"),
+ else => @panic("Unsupported OS"),
+ });
+
+ exe.addIncludePath(b.path("../src"));
+ exe.addIncludePath(b.path("../src/external"));
+ exe.addIncludePath(b.path("../src/external/glfw/include"));
+
+ switch (target.result.os.tag) {
+ .windows => {
+ exe.linkSystemLibrary("winmm");
+ exe.linkSystemLibrary("gdi32");
+ exe.linkSystemLibrary("opengl32");
+
+ exe.defineCMacro("PLATFORM_DESKTOP", null);
+ },
+ .linux => {
+ exe.linkSystemLibrary("GL");
+ exe.linkSystemLibrary("rt");
+ exe.linkSystemLibrary("dl");
+ exe.linkSystemLibrary("m");
+ exe.linkSystemLibrary("X11");
+
+ exe.defineCMacro("PLATFORM_DESKTOP", null);
+ },
+ .macos => {
+ exe.linkFramework("Foundation");
+ exe.linkFramework("Cocoa");
+ exe.linkFramework("OpenGL");
+ exe.linkFramework("CoreAudio");
+ exe.linkFramework("CoreVideo");
+ exe.linkFramework("IOKit");
+
+ exe.defineCMacro("PLATFORM_DESKTOP", null);
+ },
+ else => {
+ @panic("Unsupported OS");
+ },
+ }
+
+ const install_cmd = b.addInstallArtifact(exe, .{});
+
+ const run_cmd = b.addRunArtifact(exe);
+ run_cmd.cwd = b.path(module);
+ run_cmd.step.dependOn(&install_cmd.step);
+
+ const run_step = b.step(name, name);
+ run_step.dependOn(&run_cmd.step);
+
+ all.dependOn(&install_cmd.step);
+ }
+ return all;
+}
+
+pub fn build(b: *std.Build) !void {
+ // Standard target options allows the person running `zig build` to choose
+ // what target to build for. Here we do not override the defaults, which
+ // means any target is allowed, and the default is native. Other options
+ // for restricting supported target set are available.
+ const target = b.standardTargetOptions(.{});
+ // Standard optimization options allow the person running `zig build` to select
+ // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
+ // set a preferred release mode, allowing the user to decide how to optimize.
+ const optimize = b.standardOptimizeOption(.{});
+
+ const all = b.getInstallStep();
+
+ all.dependOn(try add_module("audio", b, target, optimize));
+ all.dependOn(try add_module("core", b, target, optimize));
+ all.dependOn(try add_module("models", b, target, optimize));
+ all.dependOn(try add_module("others", b, target, optimize));
+ all.dependOn(try add_module("shaders", b, target, optimize));
+ all.dependOn(try add_module("shapes", b, target, optimize));
+ all.dependOn(try add_module("text", b, target, optimize));
+ all.dependOn(try add_module("textures", b, target, optimize));
+}